Original Fire Games shares loads more info about the top-down racing game and shows off new gameplay
Hello Superstars!
Since our E3 announcement we’ve been quietly working hard on Circuit Superstars and we’re aware we haven’t given away too much information about the game.
Today we’d like to let you in on some of the things we shared with press at our Gamescom behind closed doors hands-on, as well as answer some of your burning questions.
If we didn’t answer a question you had, don’t panic - we’ll have more exciting news and announcements to share in the near future!
Circuit Superstars is a top-down racing game with stylized visuals for PC and consoles.
It combines arcade-style racing with more realistic tactile driving physics, and brings together a whole range of racing styles and eras of motorsport - from 60s-inspired single-seaters to modern GTs.
We haven’t announced the release date yet, but we can confirm that it is coming in 2020. Rest assured - we’ll make some noise when the date is revealed!
This will happen closer to launch, so make sure you follow @CircuitSUP on Twitter to stay up to date with all news regarding events, announcements and hands-on opportunities.
Yes! It will support both online (up to 12 players) and local (up to 4 player split screen) multiplayer.
It is not. You’ll race in a solo league mode and multiplayer modes.
Circuit Superstars will feature 12 tracks at launch and we’ll continue to add more shortly after launch…and beyond!
You will be able to customie your vehicle with different colours (primary, secondary and tertiary) and decals, then in turn your ‘team’ (driver and pit crew) will also adapt this colour theme. In that way, you create your own racing brand.
Your driver name will be your Steam, Xbox, PlayStation or Nintendo Switch profile name.
We would love for the community to be able to edit tracks using our assets. Right now though, we are focused on making a polished and enjoyable game so unfortunately this isn’t an option for the time being.
We’re looking to add 1-3 cars per category, and there will be 12 categories at launch. We’ll announce all the different cars in the future!
Circuit Superstars will feature casual and seasonal ranked online multiplayer. We’ll share more details on the structure of seasonal ranked in the future!
We are not.
Circuit Superstars is about precision and handling. We wanted to bring an element of real-world motorsport within the game and because of this we’re focusing on our different car category handling models.
However, we will have different types of track (dirt, tarmac and snow) as well as ramps and some other fun things!
Yes! Circuit Superstars will launch on Nintendo Switch, PS4, Xbox One and Steam on the same day.
We would love for the game to be cross-play; however, we continue to investigate if this is possible.
You’ll be able to see your friends’ best times for the tracks you’re racing in. The game will also prompt you during a race and tell you who’s beating your best lap time so you can try and beat their lap time there and then.
At the end of a race, players will be able to see a race leaderboard summarizing everyone’s best lap times.
The game will also feature global best lap time leaderboards to help players set challenging goals for themselves.
Finally, we’d like to share a quick snippet of gameplay from the Pre-Alpha Gamescom build. Some of the key features highlighted in this video are:
If you would like to wishlist Circuit Superstars on Steam, please use the link below (please note: Circuit Superstars will be launching on Xbox One, PlayStation 4 and Nintendo Switch too).
Come and join the Circuit Superstars Discord pit crew where you’ll be kept up to date with all the news about the game!
Buckle up and enjoy the ride!
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