Ascend from the neon nightmare that is Veetragoul in this platform game where you make the platforms
Octahedron is a precision vertical action game about creating your own platforms.
Ascend and escape strange subterranean world Veetragoul, and experience an otherworldly psychedelic adventure. To conquer and master each of the handcrafted levels, you must get into the flow of the pumping, atmospheric soundtrack, as enemies and traps move along with the rhythm.
Discover new obstacles, adversaries and mechanics in every level, with clever gameplay that is easy to learn but difficult to master. Unlock powerful offensive abilities for your platform and fight back against Veetragoul’s peculiar foes. With its intuitive controls and tight and well-developed gameplay, OCTAHEDRON is a challenging and unique action game set in a mysterious neon world.
- Platforms From Thin Air
Spawn platforms at your feet with the press of a button & surf on them until their energy depletes
- Reach For The Sky
Scale colourful summits to a pulse-pounding beat, reach the top & escape the subterranean world of Veetragoul
- Neon Powered Upgrades
Fry enemies with laser beams, crumble walls, and solve puzzles as you strive to upgrade your platform
- Hand-crafted Delight
Collect shards of the Octahedron across 50 hand-crafted levels, unlock new worlds & bonus levels, and earn special medals
- On A Dime
Master tight controls to pull off amazing feats of pixel-perfect platforming, as obstacles & enemies move along with the beat
- Thumping Tunes
Get into the flow of a pumping, atmospheric soundtrack by Chipzel (Super Hexagon), and house & trance producers Andre Sobota and Monomirror. Not only that but enemies and level elements will respond to and follow the beat of the music
Demimonde’s creator Marco, also known as Monomirror, is solely responsible for nearly all aspects of Octahedron, including design, programming, and art.
Based in Zurich, Switzerland, Monomirror is a musician and sound engineer by trade. He works part time for music label Brave Wave Productions as Associate Director and Sound Engineer. Most recently he’s worked on their Generation Series brand of video game soundtrack remasters, restoring the Street Fighter II soundtrack and bringing it to vinyl and CD in collaboration with Capcom.
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